Base storage (MMG) — Sakhal PvE
Same racks and safes, different threat. Nobody is running a raid driver on your locker. This page is PvE only.
PvE only
On Chernarus, locked MMG is raidable in the weekend window. Use the Chernarus MMG guide there.
What is MMG storage?
Gun racks and gun walls, weapon crates, supply crates, lockers, armored cabinets, safes, army boxes, fridge, greenhouse — the same family as Chernarus, used for a co-op island base.
Craft it, or find it
On Dbloods, not every storage is craftable — some you build, others you find or buy. The pieces you can craft yourself are:
- 🔫 Gun Rack and Gun Wall — weapons on display
- 📦 Supply Crate — general storage
- 🎯 Gear Stand — gear and attachments
- ⛺ Tent — a mobile stash
- 🪵 Old Table and Wall Shelf — light storage that fits any room
The rest — equipment & TA50 lockers, armored cabinet, old safe, army box, weapon crate and fridge — are found in the world (military loot, traders). If a recipe does not appear, that storage is not craftable: go loot one.
Pick the right piece
- Weapons on display vs packed in a crate.
- Bulk in supply crates and cabinets.
- Keycards and rares in lockable safes — not because of raiders, because of your own mess and the walk to a DNA room.
- Fridge for food; greenhouse for growing.
How much fits?
Same slot ranges: racks/walls ~30–70, lockers/cabinets ~100–250, biggest crates ~300–500.
Locking (no player raid)
Lockable pieces still take a CodeLock so your group does not live in an open lobby. The mmg_raid_driver is a Chernarus weekend tool. On Sakhal, player base raiding is off — locked storage is safe from other survivors.
How many per base
Per-territory caps still apply. If placement is refused, you hit the limit. Prioritise large lockables for the items you cannot reprint in one sitting.
In short
Same MMG furniture as Chernarus. Lock what matters — player raiding is off, so locked storage is safe from other survivors. Respect the per-base limits. See also the Sakhal base guide.
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